My Wishlist For Clash Royale 2017!

This is gonna be a long post, so sit back with some popcorn, maybe use the restroom, before you read :)

Before I get into this, I just want to mention that I LOVE Clash Royale, and it's an AMAZING game, however there are some things that I wish were fixed.

To start off, I wish Supercell didn't have to be so greedy. They are already making a lot of money, and if they make the game better, they will make more money. Make the game better and the more casual players won't mind spending a couple bucks on it. Make the game better and people will not have so many negative things to say about it, and your revenue will grow.

Secondly, I wish they would fix overleveled cards. The problem with the Royal Giant isn't necessarily the fact that it's OP, or that it's used too much. In fact, I don't see anywhere near as many RG's that I used to. The problem  is that when It's overleveled, it becomes OP, and it's easy to overlevel. Making it hard to overlevel won't solve the problem, as a matter of fact that would cause a huge uproar. What they need to do is make RG/EBarbs IMPOSSIBLE to overlevel. For certain cards that are considered OP, or certain cards that are OP when oveerleveled, they need to make it so that you can't upgrade it until your XP level goes up. For Instance, a level ten player cannot have a level 11 RG/EBarbs, or whatever other cancer they decide to add later. A Level 11 player can only have a level 11 RG, once they reach level 12, they unlock "+1 Level to OP Overleveled Cards (Or OPOC) and recieve +1 OPOC every time they reach the next level. Of course doing that would decrease the popularity of RG, and we don't want, that because we already have a small pool of used win-conditions, so you might have to give it a SLIGHT buff to its damage/hitspeed (NOT TO IT'S HEALTH) so that RG stays relevant, because let's face it We all know that theres only like 5-6 win-condition's that are actually used and I think that is why Supercell is reluctant to nerf RG.

My next topic is Win-Conditions. There are currently a little over 10 designated win conditions in this game. (Cards like Rocket or goblin barrel can be a win condition, but that was not their original purpose) And only about 7 of those win conditions are used (Balloon, Sparky, Pekka, Mortar, And XBow are rarely used). ONLY 7! Out of the 66 (As of right now) cards that we have, we only have 7 win conditions!! And then we have our pick and choose of whatever support cards we want to use. That's pretty sad. And on top of that, lot's of people are limited to a certain deck archetype, so that rules out a few more win conditions (For instance, I can't play Beatdown to save my life, I have a level 2 lava hound and still can't win with it. Although I tried that popular golem deck that YaoYao used to win the King's Cup, and won with it once) So the point is, we need more win conditions. And don't over-buff it when it isn't used at first like you always do, please. 

Another thing I noticed is that ever since Supercell decided to release a new card every 2 weeks, they have always been crap until they over-buffed it, then nerfed it. On top of that, the cards that they have been releasing every 2 weeks haven't been getting as much hype, and I myself haven't been too hyped about the cards either. I liked it back when they released a bunch all at once. When they announced the Jungle Arena and all the new cards all at once I actually got excited about the update for the first time in a while. I think that when they were releasing the cards all at once, they had more time to think of a card, test it out and such so they were never OP or UP. Like back when they introduced the Miner, Lava Hound, and Sparky, none of those cards were OP, and Sparky was UP but they are reluctant to buff it since it sucks to lose to apperently. So basically, I wish they would release the cards all at once, and also, if it's required, PLEASE take more time to test the new cards and tweak them instead of adding them and turning them into cancer.

Buff Miner. The Miner was my first legendary card and I LOVED it, but recently it has kinda died down. All I'm asking for is a SLIGHT buff, just to get it to be used again. 

Make tournaments better again. Supercell "nerfed" tournaments and added challenges. Now they aren't even close to worth spending your gems on. That's all I'm asking. Bigger rewards. 

Add a free "bracket tourney" button for leaders. All I am asking for is a button that will start a bracket tournament, without any cost to make, or rewards. I enjoy doing bracket tournament because I'm a competitive person, and hosting a bracket tournament right now is a pain in the arse. I recently hosted one and it was extremely hard, and half the people who signed up, didn't show up. Make it so that when you start it, it sends a notification to everyone it the clan that a bracket tourney was started, and the clan members can get online and sign up if they want to compete, if they don't want to, they can just ignore it. Allow the leader of the tournament to customize it to their liking: Length, Certain Rules (Like No RG, or All Epics or something) And if you put on those rules, the tourney will not allow you to battle if you have RG in it or if it's not all epics or whatever. Give the leader a little bit of control over the tournament like being able to kick a person from the tourney for whatever reason. Make it send another notification (If you aren't already online) when it is your turn to battle in the tourney.

Fix the "Clan Members Bug" I don't know why Supercell didn't fic this already, but right now when you "View Clan", you can't see the amount of members there are unless you scroll all the way to the bottom, threre's just a spot where it says "Members:" and then the spot where it used to say 50/50 or whatever is just empty.

Add some sort of Clan Level/Clan Perk like in CoC. Possibly the ability to have more than 50 members in your clan at a certain level as well? Of course that would give other clans an advantage on the leaderboard because more members=more trophies but maybe make it so that only the top fifty people in the clan at the start of the season, actually count towards the clan trophies, the rest are just there to chat, donate and Friendly Battle. Im Sure the addition of more than 50 members won't happen, but at least the Clan Perks? Maybe you can get larger rewards from your Clan Chest the higher level you are? I don't know, just a thought.

FIX THE BLOODY WIN-TRADING. Pretty Self-Explanatory Supercell...

Make it so you can use your Legend trophies on Something. Everyone want's it. Make it happen. Thanks.

Allow us to do all other past special event challenges via Friendly Battle Permanently. That's just stupid that it isn't already there Supercell. People will still play the legit challenge and pay the stupid gems because that will actually give them rewards, so if you are worried about not making money from it, it's not a problem.

And lastly, with the addition of the "Electrowiz Challenge" where you get a guaranteed EWiz at 12 wins. what would also be cool is have that stay for all the other cards. Like when Dart Gobs Come out, if u get 12 wins in it's associated Challenge, you get 1000 dart goblins or something. Maybe that's too many, but the point is, that you get a lot of them if u get 12 wins.


So anyway, there's my list. If there's anything that you guys would like that isn't in here, comment it below! Cya L8r guys :)

Comments

Popular Posts